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Sengoku Blade: Sengoku Ace Episode II : ウィキペディア英語版
Sengoku Blade: Sengoku Ace Episode II

''Sengoku Blade: Sengoku Ace Episode II'', originally released in Japan as ''Tengai'' (戦国ブレード), is a horizontally scrolling shoot 'em up video game released for arcade machines in 1996 by Psikyo as a sequel to the 1993 shooter ''Sengoku Ace''. It was later released as a part of ''Psikyo Shooting Collection Vol. 2: Sengoku Ace & Sengoku Blade'' for the PlayStation 2.
The game is set in a historical fantasy version of the Sengoku period of Japanese history, featuring demons, magic and steam-powered robotics. It was followed by ''Sengoku Cannon: Sengoku Ace Episode III'', released for the PlayStation Portable in 2005.
== Gameplay ==
''Sengoku Blade'' marked a complete breakout of the ''Sengoku Ace'' series from the classic ''Sonic Wings''-style system (the first ''Sengoku Ace'' was still scrolled vertically), but this time with a much more complex gameplay system in which the player characters fly around on the screen by themselves instead of piloting various aircraft, in a way similar to the 1997 Psikyo game ''Sol Divide''. ''Episode II'' was noticeably harder than its predecessor, and featured much better 2-D graphics, including (for its time) impressive parallax scrolling effects and detailed and well-animated characters and backgrounds. Just like the previous game, the sequel features multiple endings, different for various characters, as well as branching paths for the different sets of levels.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Sengoku Blade: Sengoku Ace Episode II」の詳細全文を読む



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